| Date | Game Type | Map | Char | K/D/A | KDR | Score | EXP | Gold | Players | Duration | Result | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
Campaign | Fallen Angel | 129 / 1 / 0 | 129.0 | 3160 | 74 | 624 | 1 | 0m | WIN | Details | |
|
|
Campaign | Fallen Angel | 129 / 0 / 0 | 129.0 | 3130 | 74 | 624 | 1 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 20 / 21 / 0 | 1.0 | 200 | 47 | 428 | 2 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 26 / 17 / 0 | 1.5 | 260 | 65 | 590 | 2 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 0 / 0 / 0 | 0.0 | 0 | 0 | 0 | 1 | 0m | WIN | Details | |
|
|
Campaign | The Hunt Begins | 114 / 2 / 40 | 67.0 | 3310 | 77 | 577 | 2 | 0m | WIN | Details | |
|
|
Campaign | Bon Voyage | 140 / 2 / 29 | 77.2 | 3565 | 50 | 462 | 3 | 0m | WIN | Details | |
|
|
Campaign | Bear With a Sore Head | 38 / 0 / 13 | 44.5 | 975 | 62 | 462 | 3 | 0m | WIN | Details | |
|
|
Campaign | It All Burns Down | 70 / 0 / 33 | 86.5 | 1995 | 50 | 462 | 4 | 0m | WIN | Details | |
|
|
Campaign | The Lair of the Beast | 61 / 0 / 34 | 78.0 | 1790 | 50 | 462 | 4 | 0m | WIN | Details | |
|
|
Campaign | The Hunt Begins | 95 / 0 / 43 | 116.5 | 2835 | 62 | 462 | 4 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 4 / 0 / 0 | 4.0 | 40 | 10 | 90 | 1 | 0m | WIN | Details | |
|
|
Team Elimination (Practice) | Abandoned Mansion | 4 / 1 / 0 | 4.0 | 40 | 67 | 613 | 4 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Hall | 24 / 14 / 12 | 2.1 | 300 | 75 | 681 | 4 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 11 / 13 / 6 | 1.1 | 140 | 40 | 363 | 5 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 5 / 2 / 0 | 2.5 | 50 | 12 | 112 | 3 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 2 / 0 / 0 | 2.0 | 20 | 5 | 45 | 3 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 0 / 0 / 0 | 0.0 | 0 | 0 | 0 | 3 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Hall | 0 / 0 / 0 | 0.0 | 0 | 0 | 0 | 3 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Optimite Refinery | 11 / 17 / 0 | 0.6 | 110 | 39 | 356 | 2 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Optimite Refinery | 26 / 13 / 2 | 2.1 | 270 | 67 | 612 | 3 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Cargo Ship | 1 / 2 / 0 | 0.5 | 10 | 4 | 40 | 4 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Stairway | 0 / 1 / 0 | 0.0 | 0 | 0 | 0 | 1 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 0 / 0 / 0 | 0.0 | 0 | 0 | 0 | 2 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 20 / 16 / 2 | 1.3 | 210 | 51 | 469 | 3 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 17 / 8 / 1 | 2.2 | 175 | 43 | 396 | 4 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 11 / 17 / 2 | 0.7 | 120 | 67 | 613 | 3 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 18 / 28 / 17 | 0.9 | 265 | 62 | 568 | 5 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 11 / 16 / 4 | 0.8 | 130 | 31 | 289 | 3 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 5 / 8 / 2 | 0.8 | 60 | 63 | 579 | 3 | 0m | WIN | Details |