Patch Version 0.9.2b Weapon Adjustments

Raven Eye

  • Crit multiplier increased: 1.7x → 2.0x (up 17.6%)

Falcon Eye

  • Crit multiplier increased: 2.0x → 2.2x (up 10.0%)

Desert Falcon Eye

  • Crit multiplier increased: 2.0x → 2.2x (up 10.0%)

Falcon Eye R

  • Crit multiplier increased: 2.0x → 2.2x (up 10.0%)

Raptor Eye

  • Crit multiplier increased: 1.5x → 2.0x (up 33.3%)

Silver Raptor Eye

  • Crit multiplier increased: 1.5x → 2.0x (up 33.3%)

Lightning Raptor Eye

  • Crit multiplier increased: 1.5x → 2.0x (up 33.3%)

Eagle Eye

  • Crit multiplier increased: 1.9x → 2.2x (up 15.8%)

Fire Eagle Eye

  • Crit multiplier increased: 1.9x → 2.2x (up 15.8%)

Deer Hunter

  • Base damage increased: 80.0 → 81.0 (up 1.25%)
  • Zoomed damage increased: 80.0 → 81.0 (up 1.25%)
  • Zoomed crit multiplier increased: 2.5x → 2.55x (up 2.0%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Predator

  • Base damage reduced: 90.0 → 86.0 (down 4.44%)
  • Zoomed damage reduced: 90.0 → 86.0 (down 4.44%)
  • Piercing rate reduced: 40.0% → 37.0% (down 3.0%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Golden Predator

  • Base damage reduced: 90.0 → 86.0 (down 4.44%)
  • Zoomed damage reduced: 90.0 → 86.0 (down 4.44%)
  • Piercing rate reduced: 40.0% → 37.0% (down 3.0%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Lightning Predator

  • Base damage reduced: 90.0 → 86.0 (down 4.44%)
  • Zoomed damage reduced: 90.0 → 86.0 (down 4.44%)
  • Piercing rate reduced: 40.0% → 37.0% (down 3.0%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Sprite Predator

  • Base damage reduced: 90.0 → 86.0 (down 4.44%)
  • Zoomed damage reduced: 90.0 → 86.0 (down 4.44%)
  • Piercing rate reduced: 40.0% → 37.0% (down 3.0%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Rainbow Predator

  • Base damage reduced: 90.0 → 86.0 (down 4.44%)
  • Zoomed damage reduced: 90.0 → 86.0 (down 4.44%)
  • Piercing rate reduced: 40.0% → 37.0% (down 3.0%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Crime Buster

  • Base damage increased: 80.0 → 93.0 (up 16.3%)
  • Zoomed damage increased: 80.0 → 93.0 (up 16.3%)
  • Zoomed crit multiplier reduced: 2.5x → 2.35x (down 6.0%)
  • Piercing rate reduced: 40.0% → 33.0% (down 7.0%)
  • Mag size reduced: 4.0 → 3.0 (down 25.0%)
  • Reserve size reduced: 16.0 → 12.0 (down 25.0%)
  • Fire rate reduced: 0.91/s → 0.71/s (down 21.4%)
  • Chamber/charge time increased: 1.1s → 1.3s (up 18.2%)
  • Weapon draw time increased: 0.42s → 0.52s (up 23.8%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Camo Crime Buster

  • Base damage increased: 80.0 → 93.0 (up 16.3%)
  • Zoomed damage increased: 80.0 → 93.0 (up 16.3%)
  • Zoomed crit multiplier reduced: 2.5x → 2.35x (down 6.0%)
  • Piercing rate reduced: 40.0% → 33.0% (down 7.0%)
  • Mag size reduced: 4.0 → 3.0 (down 25.0%)
  • Reserve size reduced: 16.0 → 12.0 (down 25.0%)
  • Fire rate reduced: 0.91/s → 0.71/s (down 21.4%)
  • Chamber/charge time increased: 1.1s → 1.3s (up 18.2%)
  • Weapon draw time increased: 0.42s → 0.52s (up 23.8%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Krasnov

  • Base damage increased: 80.0 → 81.0 (up 1.25%)
  • Zoomed damage increased: 80.0 → 81.0 (up 1.25%)
  • Zoomed crit multiplier increased: 2.5x → 2.55x (up 2.0%)
  • Weapon draw time reduced: 0.42s → 0.37s (down 11.9%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Green Krasnov

  • Base damage increased: 80.0 → 81.0 (up 1.25%)
  • Zoomed damage increased: 80.0 → 81.0 (up 1.25%)
  • Zoomed crit multiplier increased: 2.5x → 2.55x (up 2.0%)
  • Weapon draw time reduced: 0.42s → 0.37s (down 11.9%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Reaper

  • Piercing rate reduced: 40.0% → 35.0% (down 5.0%)
  • Chamber/charge time reduced: 0.34s → 0.0s (down 100.0%)

Titanium Reaper

  • Piercing rate reduced: 40.0% → 35.0% (down 5.0%)
  • Chamber/charge time reduced: 0.34s → 0.0s (down 100.0%)

Blazing Reaper

  • Piercing rate reduced: 40.0% → 35.0% (down 5.0%)
  • Chamber/charge time reduced: 0.34s → 0.0s (down 100.0%)

Spirit Hunter

  • Crit multiplier increased: 1.4x → 2.0x (up 42.9%)
  • Zoomed crit multiplier increased: 1.4x → 2.5x (up 78.6%)
  • Mag size reduced: 4.0 → 3.0 (down 25.0%)
  • Reserve size reduced: 16.0 → 12.0 (down 25.0%)
  • Reload time reduced: 2.0s → 1.5s (down 25.0%)
  • Weapon draw time reduced: 0.57s → 0.37s (down 35.1%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Night Spirit Hunter

  • Crit multiplier increased: 1.4x → 2.0x (up 42.9%)
  • Zoomed crit multiplier increased: 1.4x → 2.5x (up 78.6%)
  • Mag size reduced: 4.0 → 3.0 (down 25.0%)
  • Reserve size reduced: 16.0 → 12.0 (down 25.0%)
  • Reload time reduced: 2.0s → 1.5s (down 25.0%)
  • Weapon draw time reduced: 0.57s → 0.37s (down 35.1%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Corrupted Spirit Hunter

  • Crit multiplier increased: 1.4x → 2.0x (up 42.9%)
  • Zoomed crit multiplier increased: 1.4x → 2.5x (up 78.6%)
  • Mag size reduced: 4.0 → 3.0 (down 25.0%)
  • Reserve size reduced: 16.0 → 12.0 (down 25.0%)
  • Reload time reduced: 2.0s → 1.5s (down 25.0%)
  • Weapon draw time reduced: 0.57s → 0.37s (down 35.1%)
  • Precision & spread:
    • Inaccuracy spread recovery: up 3.33%

Eagle Hunter

  • Base damage increased: 65.0 → 68.0 (up 4.62%)
  • Precision & spread:
    • Standing inaccuracy: down 6.67%
    • Moving inaccuracy: down 56.7%

Tactical Cowboy

  • Effective distance increased: 33.0m → 35.0m (up 6.06%)
  • Precision & spread:
    • Standing inaccuracy: down 6.67%
    • Moving inaccuracy: down 56.7%

Desert Tactical Cowboy

  • Effective distance increased: 33.0m → 35.0m (up 6.06%)
  • Precision & spread:
    • Standing inaccuracy: down 6.67%
    • Moving inaccuracy: down 56.7%

Lightning Tactical Cowboy

  • Effective distance increased: 33.0m → 35.0m (up 6.06%)
  • Precision & spread:
    • Standing inaccuracy: down 6.67%
    • Moving inaccuracy: down 56.7%

Defender 808

  • Crit multiplier increased: 1.2x → 1.5x (up 25.0%)
  • Mag size reduced: 6.0 → 4.0 (down 33.3%)
  • Reserve size increased: 25.0 → 28.0 (up 12.0%)
  • Effective distance reduced: 13.0m → 10.0m (down 23.1%)
  • Precision & spread:
    • Standing inaccuracy: up 5.0%
    • Moving inaccuracy: down 45.0%

Silver Defender 808

  • Crit multiplier increased: 1.2x → 1.5x (up 25.0%)
  • Mag size reduced: 6.0 → 4.0 (down 33.3%)
  • Reserve size increased: 25.0 → 28.0 (up 12.0%)
  • Effective distance reduced: 13.0m → 10.0m (down 23.1%)
  • Precision & spread:
    • Standing inaccuracy: up 5.0%
    • Moving inaccuracy: down 45.0%

Defender 808 R

  • Crit multiplier increased: 1.2x → 1.5x (up 25.0%)
  • Mag size reduced: 6.0 → 4.0 (down 33.3%)
  • Reserve size increased: 25.0 → 28.0 (up 12.0%)
  • Effective distance reduced: 13.0m → 10.0m (down 23.1%)
  • Precision & spread:
    • Standing inaccuracy: up 5.0%
    • Moving inaccuracy: down 45.0%

Rapid Shooter

  • Precision & spread:
    • Standing inaccuracy: down 6.67%
    • Moving inaccuracy: down 56.7%

Grey Rapid Shooter

  • Precision & spread:
    • Standing inaccuracy: down 6.67%
    • Moving inaccuracy: down 56.7%