Patch Version 0.12.0b Weapon Adjustments

Raven Eye

  • Weapon draw time reduced: 0.6s → 0.5s (down 16.7%)

Falcon Eye

  • Weapon draw time reduced: 0.6s → 0.5s (down 16.7%)

Desert Falcon Eye

  • Weapon draw time reduced: 0.6s → 0.5s (down 16.7%)

Falcon Eye R

  • Weapon draw time reduced: 0.6s → 0.5s (down 16.7%)

Raptor Eye

  • Weapon draw time reduced: 0.6s → 0.5s (down 16.7%)

Silver Raptor Eye

  • Weapon draw time reduced: 0.6s → 0.5s (down 16.7%)

Lightning Raptor Eye

  • Weapon draw time reduced: 0.6s → 0.5s (down 16.7%)

Eagle Eye

  • Weapon draw time reduced: 0.6s → 0.5s (down 16.7%)

Fire Eagle Eye

  • Weapon draw time reduced: 0.6s → 0.5s (down 16.7%)

Deer Hunter

  • Reload time increased: 1.5s → 2.5s (up 66.7%)

Predator

  • Reload time increased: 2.0s → 3.0s (up 50.0%)

Golden Predator

  • Reload time increased: 2.0s → 3.0s (up 50.0%)

Lightning Predator

  • Reload time increased: 2.0s → 3.0s (up 50.0%)

Sprite Predator

  • Reload time increased: 2.0s → 3.0s (up 50.0%)

Rainbow Predator

  • Reload time increased: 2.0s → 3.0s (up 50.0%)

Crime Buster

  • Reload time increased: 2.0s → 3.0s (up 50.0%)

Camo Crime Buster

  • Reload time increased: 2.0s → 3.0s (up 50.0%)

Krasnov

  • Reload time increased: 2.0s → 3.0s (up 50.0%)

Green Krasnov

  • Reload time increased: 2.0s → 3.0s (up 50.0%)

Spirit Hunter

  • Mag size increased: 3.0 → 4.0 (up 33.3%)
  • Reserve size increased: 12.0 → 20.0 (up 66.7%)
  • Reload time increased: 1.5s → 2.0s (up 33.3%)

Night Spirit Hunter

  • Mag size increased: 3.0 → 4.0 (up 33.3%)
  • Reserve size increased: 12.0 → 20.0 (up 66.7%)
  • Reload time increased: 1.5s → 2.0s (up 33.3%)

Corrupted Spirit Hunter

  • Mag size increased: 3.0 → 4.0 (up 33.3%)
  • Reserve size increased: 12.0 → 20.0 (up 66.7%)
  • Reload time increased: 1.5s → 2.0s (up 33.3%)

Trench Gun

  • Fire rate increased: 1.43/s → 1.6/s (up 12.0%)
  • Effective distance increased: 10.0m → 15.0m (up 50.0%)

Golden Camo Trench Gun

  • Fire rate increased: 1.43/s → 1.6/s (up 12.0%)
  • Effective distance increased: 10.0m → 15.0m (up 50.0%)

Turbo Shooter

  • Effective distance increased: 10.0m → 15.0m (up 50.0%)

Silver Turbo Shooter

  • Effective distance increased: 10.0m → 15.0m (up 50.0%)

Antique Bernie Shotgun

  • Effective distance increased: 10.0m → 15.0m (up 50.0%)

Twelve

  • Effective distance increased: 10.0m → 15.0m (up 50.0%)

Custom Twelve

  • Effective distance increased: 10.0m → 15.0m (up 50.0%)

Lightning Twelve

  • Effective distance increased: 10.0m → 15.0m (up 50.0%)

Tactical Shotgun

  • Base damage reduced: 78.0 → 70.0 (down 10.3%)
  • Mag size reduced: 6.0 → 4.0 (down 33.3%)
  • Effective distance increased: 15.0m → 20.0m (up 33.3%)

Custom Tactical Shotgun

  • Base damage reduced: 78.0 → 70.0 (down 10.3%)
  • Mag size reduced: 6.0 → 4.0 (down 33.3%)
  • Effective distance increased: 15.0m → 20.0m (up 33.3%)

Camper Killer

  • Effective distance increased: 10.0m → 15.0m (up 50.0%)

Desert Camper Killer

  • Effective distance increased: 10.0m → 15.0m (up 50.0%)

Shocking Pink Bernie Shotgun

  • Effective distance increased: 10.0m → 15.0m (up 50.0%)

TDW-4

  • Crit chance reduced: 25.0% → 15.0% (down 10.0%)

Digital Camo TDW-4

  • Crit chance reduced: 25.0% → 15.0% (down 10.0%)

Mass Breaker

  • Reserve size reduced: 19.0 → 16.0 (down 15.8%)
  • Fire rate increased: 0.65/s → 0.96/s (up 48.1%)
  • Explosion Radius increased: 2.3m → 3.2m (up 39.1%)

Dark Green Armor Breaker

  • Reserve size reduced: 19.0 → 16.0 (down 15.8%)
  • Fire rate increased: 0.65/s → 0.96/s (up 48.1%)
  • Explosion Radius increased: 2.3m → 3.2m (up 39.1%)

Backdraft

  • Explosion Radius increased: 1.7m → 2.0m (up 17.6%)

Yeti Camo Backdraft

  • Explosion Radius increased: 1.7m → 2.0m (up 17.6%)

Shocking Pink Bernie Backdraft

  • Explosion Radius increased: 1.7m → 2.0m (up 17.6%)

Antique Bernie Launcher

  • Explosion Radius increased: 2.3m → 2.5m (up 8.7%)